Top UX Jobs in Toronto
Design longitudinal healthcare services for older adults in rural America. Partner with user research and cross-functional teams to simplify and improve the care experience. Lead the development of wireframes, mockups, and design assets. Advocate for user needs throughout the product development cycle.
Looking for a Staff Product Designer to lead the product design efforts at Wonolo. Responsibilities include partnering with cross-functional teams, owning design projects, maintaining design patterns, and delivering user experiences for web and mobile platforms. Requires 10+ years of experience in UX, UI, or HCI, with a focus on user-centered design practices.
Design and enhance elements of client websites, create artwork for websites, design banner ads, maintain design concepts, adhere to guidelines, collaborate with developers, communicate with customers for approvals.
Seeking a skilled Product Designer to enhance user experiences for cutting-edge products. Responsible for owning end-to-end design and UX of Mapping and GIS products, collaborating with product managers and UX team, and creating engaging user experiences.
The Senior Creative Experience Designer collaborates with Creative Strategy, Sales, and Design teams to develop innovative client-led experiences and contribute to company-wide initiatives as a thought-leader and developer of design best practices. They support mentoring, training, and development of team members and serve as a conduit for creative design solutions.
Lead the design of eqbank.ca with a focus on communication-centric design, high-impact layouts, data-informed decision making, consistent visual language, rapid prototyping, and conversion optimization.
Design and prototype product experiences for Warp using Figma in collaboration with the engineering team. Lead product design strategy with user-centered design thinking and drive projects to completion with engineers.
Responsible for conducting user research, creating wireframes and prototypes, and collaborating with Product and Engineering teams to build a world-class product.
As a Product Designer for Checkout at Stripe, you will design solutions for businesses of various sizes and models to ensure a seamless consumer experience. Your responsibilities include developing a deep understanding of merchants and consumers, designing industry-leading software experiences, and collaborating with cross-functional teams to drive product strategy and launch user-facing experiences.
Seeking a Senior Product Designer to work on crafting experiences that impact diners and restaurants worldwide. Responsibilities include translating complex workflows into user-friendly experiences, collaborating with cross-functional teams, conducting user research, prototyping, and delivering polished visual designs.
As a Senior Product Designer at League, you will be responsible for creating intuitive solutions, contributing to design strategy, mentoring design peers, and ensuring cohesive design systems. You will work closely with product management and engineering to deliver high-quality experiences quickly and iteratively. Key responsibilities include solving complex design problems, being a core contributor to the design system, advocating for user experience, and engaging in ongoing process improvements.
Assist in preparing Theatre Design Documents for IMAX Theatres, develop configurations for IMAX theatres and equipment, create new experiences using IMAX technology, and coordinate with sub-system suppliers.
As a Level Designer at Ubisoft Toronto, you will design unique gameplay environments, create quests for players, prototype scenarios, integrate narrative sequences, collaborate with artists and animators, and ensure playability and consistency in the game. Requires at least 7 years of experience in video game level design and a college diploma in Game Design or equivalent.
Product Designer responsibilities include defining product specifications, creating digital or print drawings, and designing fully-functional products.
Senior Product Designers at EQ Bank lead design decisions for key product lines, collaborating with Engineering and Product Management teams to create user-centric digital experiences. They challenge the status quo, drive impact, and contribute to reimagining the banking experience for Canadians.
As a Technical Designer at Gensler, you will combine creativity and technical knowledge to produce functionally beautiful spaces for clients. Responsibilities include producing accurate technical documentation, coordinating with project teams, participating in construction administration, and creating 3D renderings.
As a Senior Product Designer at Enable, you will play a pivotal role in shaping the user experience of our B2B SaaS product. You will lead the design strategy, research, and execution of our platform. Responsibilities include defining problem spaces, user journeys, design requirements, translating technical concepts into intuitive UI wireframes, refining designs through feedback and testing, collaborating with Engineering, and championing product design strategy and standards.
As a Staff Product Designer, Design Systems at StackAdapt, you’ll lead the continued evolution of our design system, collaborate with cross-functional teams to drive design vision and strategy, build a world-class design system, and enhance scalability and consistency. The role involves applying strategic thinking, facilitative leadership, and strong visual design principles.
As a Level Designer, responsible for creating immersive and gameplay-oriented levels using Unreal Engine 5. Must have 2+ years of experience as a game level designer and showcase excellent Level Design skills in the portfolio.
Responsible for designing user experiences for platform products, conducting user research, data analysis, information architecture, and collaborating closely with developers. Must have a strong design background, attention to detail, proficiency in Figma, Sketch, and knowledge of design standards for iOS, Android, and Web platforms. Excellent communication and teamwork skills required.
As a Cinematic Designer, you'll work with the Art Director and Cinematic Lead to drive cinematics in collaboration with other disciplines and create high-quality cinematics across all areas of the game.
Lead the Environment Art Team in creating high-quality, believable Sci-Fi 3D environment assets for a new game IP. Manage tasks, provide feedback, ensure consistency in art style, and optimize assets for technical requirements. Requires 4+ years of game industry experience, team leading skills, and proficiency in various design and development tools.
As a Game Economy Designer at Metaverse Game Studios, you will be responsible for strategically structuring the economic systems and supporting features of an online game, providing data-backed recommendations on design, balance, and pricing. Your role involves creating and operating an open in-game and blockchain economy to deliver an engaging game experience while ensuring balance and fairness for all players. Collaborate with cross-functional teams, develop pricing strategies, and evaluate game economy simulations to enhance player engagement post-launch.
Seeking a Senior Visual Experience Designer to lead the design of visually stunning web and mobile user interfaces with premium visual experiences. Responsibilities include collaborating with product managers, creating illustrations and motion designs, and maintaining design systems. Must have 5+ years of experience in visual, UI, and motion design in a tech company.
Evisort is seeking a Sr. UX Designer to promote a strong design practice, influence product strategy, and make a strong impact on product execution and quality. The ideal candidate should have a keen eye for detail, innovative thinking, and a track record of impactful design work. Responsibilities include leading the visual design process, partnering with product and engineering teams, and instilling a culture of design within the company.
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