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44 Employees
Mid level
Gaming • Software
The Cinematic Editor will edit in-game cinematics, trailers, and promotional content while collaborating with teams to create cohesive cinematic experiences. Responsibilities include storyboarding, integrating cinematics into the game engine, applying visual effects, and managing video assets to enhance the player experience.
44 Employees
Junior
Gaming • Software
The Senior Systems Designer will design and optimize systems for player engagement in AAA game initiatives, focusing on monetization and player experience through data-driven design. Collaboration with cross-functional teams to create systems that enhance user experience is essential, alongside leadership and technical problem-solving skills.
44 Employees
Mid level
Gaming • Software
As a Systems Designer at Escape Velocity, you will develop and balance major game systems for an online multiplayer experience, collaborating with design leads and advocating for player experience. Your expertise in systems design will contribute to creating engaging metagame features and solutions.
44 Employees
Senior level
Gaming • Software
The Lead UI Artist will drive the vision for UI Art on Escape Velocity’s projects, creating AAA quality UI Art in Unreal Engine 5. Responsibilities include collaborating with the game director, delivering high-quality UI assets, leading a team, and ensuring consistency with the art style and UX wireframes.
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