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Velan Studios

Level Designer (Senior+)

Reposted 14 Days Ago
Be an Early Applicant
In-Office
Toronto, ON, CAN
Senior level
In-Office
Toronto, ON, CAN
Senior level
Lead design and implementation of a procedural dungeon system for an ARPG. Define procedural parameters, collaborate with engineers and environment artists, create modular rooms and simple gameplay scripts, and shape level and mission content with the Game Director and Lead Designers.
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From dodgeball in the streets to racetracks in your living room, we've always been more interested in asking "what if?" than following a roadmap. Whether we're dreaming up a chaotic game of hide & seek in the dark or putting a legendary space fox back in the pilot's seat, that inventor's mindset runs through everything we do. We make games for people who appreciate craft and a little bit of magic. If you're curious, you'll be in good company.

Are you a level designer with experience creating procedural environments?  Have you worked with terrain tools to create organic exteriors or random dungeon generators to make sprawling dynamic layouts?  If creating randomized levels for a new ARPG based on a premiere fantasy IP sounds like your dream job, we’d like to talk to you! 

Velan Studios is entering pre-production on this forthcoming title and we are looking for a seasoned Level Designer who can drive critical early-stage design decisions and then lead the implementation of compelling level designs throughout the project. 

Responsibilities 

  • Own the design of the procedural dungeon system in collaboration with gameplay and tools engineers 
  • Collaborate with environment artists to create modular room pieces, corridors and static layouts that will come together dynamically to create replayable environments 
  • Define and maintain procedural parameters for length, complexity, spawn-composition, etc. for gameplay environments in the game to achieve engaging challenge and pacing 
  • Help define and implement unique gameplay mechanics that fit different biomes 
  • Create and maintain simple scripts for doors, traps and spawn entrances. 
  • Work closely with the Game Director and other Lead Designers to shape and implement compelling level and mission content. 

Requirements
  • 5+ years of design experience 
  • At least one shipped title as a level designer 
  • Experience with procedural level generation 
  • A knack for visual storytelling 
  • Familiarity with tool-use and basic scripting in any major game-engine such as Unity, Unreal or equivalent 

Big Plusses 

  • Experience in isometric ARPG level design 
  • Experience creating dynamic exteriors in survival or exploration-based games 
  • Experience seamlessly blending hand-made and procedural scenes 
  • Familiarity with any major 3-d art creation tool such as 3d Studio Max, Maya or Blender 
  • Experience in a lead or sub-lead role on a mid- or large-size development project. 

This is a hybrid or onsite position. Hybrid is 3 days a week in studio. Our studios are located in Troy, NY & Toronto, ON.

The salary for this position is typically within the range specified below per year. Please note that the actual base pay may vary based on factors such as your qualifications, skills, experience, and other relevant considerations. 
US Salary Range:
Senior $80,000.-$120,000. USD
Specialist $100,000.-$150,000. USD
Canada Salary Range:
Senior $75,000. - $115,000. CAD
Specialist $95,000.-$145,000. CAD 

Velan Studios is dedicated to building a diverse, inclusive, and authentic workplace, so if you are excited about a role, but your experience doesn’t align perfectly, we encourage you to submit a General Application. Velan Studios is an equal opportunity employer that is committed to inclusion, diversity, and providing a workplace free from discrimination and harassment. We seek to create a work culture that matches the diversity of our players. 

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