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Velan Studios

Gameplay Programmer

Posted 18 Days Ago
Be an Early Applicant
In-Office
Toronto, ON, CAN
Senior level
In-Office
Toronto, ON, CAN
Senior level
Design, prototype, and implement gameplay mechanics; iterate mechanics to ship-ready state; modify level editor and internal tools; collaborate closely with designers, artists, and programmers; work across the codebase. C/C++ development experience required; networked multiplayer experience is a plus.
The summary above was generated by AI

Level: Mid-Senior Gameplay Programmer 
Location: on-site/hybrid 

From dodgeball in the streets to racetracks in your living room, we've always been more interested in asking "what if?" than following a roadmap. Whether we're dreaming up a chaotic game of hide & seek in the dark or putting a legendary space fox back in the pilot's seat, that inventor's mindset runs through everything we do. We make games for people who appreciate craft and a little bit of magic. If you're curious, you'll be in good company.

Velan Studios is looking for experienced gameplay programmers. This is a highly collaborative role, working closely with artists, designers, and other programmers. We have three requirements: 

  1. At least five years of professional experience creating game mechanics and related systems. Experience working on networked multiplayer games is a plus. 
  2. Most of our games are implemented in a mix of C/C++ and a proprietary scripting language. You should be comfortable in C/C++. 
  3. Our curiosity drives us. You must be deeply curious about something and have some evidence of that curiosity. We are looking for candidates that demonstrate a pattern of persistent and self-motivated exploration. 

Some things you might find yourself doing in this role: 

  • Brainstorming new game mechanics with the team. 
  • Jumping into game code/script to implement. 
  • Modifying the level editor to support a new game mechanic. 
  • Presenting a rough version of a new mechanic to the team and gathering feedback. 
  • Taking a rough version of a game mechanic to a shippable state. 

A few notes about how we do gameplay programming at Velan: 

  • A gameplay programmer is not just a coder. You are expected to make meaningful contributions to creative design. 
  • While gameplay is an area of expertise, we do not hire programmers so that they may work exclusively in one specialized area. Rather we believe programmers should own areas of our technology and be trusted to work across the codebase. 
  • Velan works on all kinds of games, from augmented reality driven kart racers to shooters played in the dark. But all our games are designed to bring people together to have fun. 
  • Most of our games are built on our internal engine and tools. We believe that owning our tech gives us certain technical superpowers. 

The salary for this position is typically within the range specified below per year. Please note that the actual base pay may vary based on factors such as your qualifications, skills, experience, and other relevant considerations. In addition to your salary, our comprehensive compensation package includes various perks, such as potential annual bonuses (though they are not guaranteed), health, dental, vision, life, and disability insurance, a retirement savings plan, paid holidays, and flexible time-off benefits. This range covers mid-senior level -

Toronto, ON
Mid level: $85k-$125k CAD
Senior level: $105K-$145k CAD

Velan Studios is dedicated to building a diverse, inclusive, and authentic workplace, so if you are excited about a role but your experience doesn’t align perfectly, we encourage you to submit a General Application. Velan Studios is an equal opportunity employer that is committed to inclusion, diversity, and providing a workplace free from discrimination and harassment. We seek to create a work culture that matches the diversity of our players. 

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