Torn Banner Studios
Teams at Torn Banner Studios
Recently posted jobs
Gaming
Lead Technical Artist responsible for defining technical art strategy, building tools and pipelines (Unreal, Maya, Houdini), optimizing performance for multiplayer targets, mentoring the team, and collaborating with engineering, design, and production to improve visual quality and efficiency.
Gaming
Design and implement production-ready character rigs and deformation systems, skin and integrate characters into the engine, develop and maintain rigging tools and pipelines (Maya/MotionBuilder), troubleshoot integration issues, optimize rigs for performance, document workflows, and collaborate with animators, technical artists, and character art teams.
Gaming
The Technical Director defines the technical vision and architecture for game development, leading teams to ensure high-quality, performant games. Responsibilities include technical decision-making, overseeing core systems, and fostering collaboration across departments.
