Side
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Real Estate • Software • PropTech
Creates high-quality, game-ready textures, materials, and trim sheets for real-time environments. Collaborates with environment artists, technical artists, and developers to meet artistic and performance goals, establish texturing standards, and optimize assets for modern game engines and PBR workflows. The role requires advanced Substance Painter and Substance Designer expertise, strong 3D art pipeline knowledge, and experience supporting realistic and stylized game projects.
Real Estate • Software • PropTech
Create high-quality, game-ready 3D assets for real-time environments using detailed polygonal modeling. Optimize assets for performance through LOD creation and UV unwrapping, integrate them into Unreal Engine, and collaborate with artists, designers, and technical teams while following artistic direction and style guides.
Real Estate • Software • PropTech
Lead Side's global Datasets business strategy and operations, expanding beyond speech into image, video, multimodal and crowdsourced data. Drive solution design, scalable delivery methodologies, pricing and commercial strategy, client partnerships, team leadership, QA and metadata standards, and industry thought leadership to grow large-scale, multilingual AI training data programs.
