PlayStation

8,768 Total Employees
Year Founded: 1994

Teams at PlayStation

Recently posted jobs

4 Days AgoSaved
In-Office
Waterloo, ON, CAN
Gaming
Lead the architecture and development of PlayStation’s adaptive experiences platform and SDK. Modernize the PS5 Store runtime, design TypeScript APIs and schema-driven rendering systems, build reusable cross-platform experience primitives, optimize client performance, and establish migration, testing, observability, and fallback strategies. Partner across engineering, design, content, merchandising, personalization, and experimentation teams while mentoring engineers and driving technical alignment.
18 Days AgoSaved
In-Office
Waterloo, ON, CAN
Gaming
Own product discovery, strategy, roadmap, prioritization, and execution for new consumer mobile and web experiences. Conduct user research, analyze behavioral data, define requirements and KPIs, lead experimentation, and guide products from concept through launch and iteration. Partner with Design, Engineering, Marketing, and stakeholders to make data-informed decisions, manage trade-offs, and build scalable product-development practices in a fast-moving zero-to-one environment.
19 Days AgoSaved
In-Office
Waterloo, ON, CAN
Gaming
Lead frontend architecture and development for high-performance React Native mobile apps. Optimize rendering and startup, design native modules, collaborate with product and design, establish coding and testing standards, mentor engineers, and drive adoption of scalable frontend frameworks and performance best practices.