Big Viking Games

HQ
London
Total Offices: 2
80 Total Employees
Year Founded: 2011

Teams at Big Viking Games

13 Days AgoSaved
In-Office
Toronto, ON, CAN
Gaming • Mobile
Build and own end-to-end AI-enabled internal tools and workflows for game content production. Design data models, backend services, APIs, orchestration, human-in-the-loop review, and UIs. Implement reliable, observable systems with approval gates, retries, audit trails, and staged processing. Partner with cross-functional teams to turn ambiguous goals into production-ready solutions and maintain high quality, maintainability, and engineering standards.
14 Days AgoSaved
In-Office
Toronto, ON, CAN
Gaming • Mobile
Own the architecture and technical direction of multiple live-service games and shared platform services. Build and modernize systems across the full stack while maintaining reliability, performance, and production stability. Lead agentic engineering adoption by integrating AI into development workflows with appropriate guardrails. Align engineers, establish technical standards, coach team members, and make high-impact architectural decisions across real-time systems, client rendering, backend services, databases, infrastructure, and deployment tooling.
Gaming • Mobile
Own and modernize production infrastructure for live-service games across AWS and related platforms. Build secure agentic automation for provisioning, diagnosis, remediation, and maintenance; maintain IaC, containers, GitOps, CI/CD, observability, data pipelines, secrets, backups, and disaster recovery. Support incident response, reliability improvements, security practices, cost management, and operational documentation while safely automating repetitive work with appropriate guardrails and human approval.