Behaviour Interactive

HQ
Montréal
Total Offices: 2
1,300 Total Employees
Year Founded: 1992

Teams at Behaviour Interactive

Gaming
Plan, conduct, and synthesize mixed-methods user research for games. Design tests, surveys, and longitudinal studies; create research protocols; present insights to stakeholders and collaborate with design and product teams to inform gameplay and product strategy.
Gaming
Create high-quality gameplay VFX that realize the art director's vision. Collaborate with design, art, and tech teams to implement and optimize effects across platforms, iterate rapidly, and ensure performance and visual fidelity for Blight: Survival.