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Fortis Games

Sr. Software Engineer (Automation Tools)

Reposted 8 Days Ago
Remote
Hiring Remotely in Canada
Senior level
Remote
Hiring Remotely in Canada
Senior level
As a Senior Tools Engineer, you'll architect scalable solutions for load testing and bot development, collaborating with engineers to ensure server stability and improve internal tools.
The summary above was generated by AI

Who we are
At Fortis Games we aspire to make great games that bring people together while redefining how game companies work. We believe in building a sense of belonging through our games, their communities, and how we operate and treat each other. Through our game communities, we will create powerful connections and lasting memories. We will foster a culture of diversity, equity and belonging where together our diverse skills, experiences and backgrounds impact the games we make.
We are an early but mighty organization with a leadership team of game industry veterans. There are many opportunities for you to have a big impact on the products we'll be making as well as the overall direction of the company. If you're passionate about tackling difficult problems with direct and thoughtful communication and team first mentality, we may be the right place for you.

About the role

As a Sr. Software Engineer on the QA Automation Tools team, you will drive initiatives that enable our QA and development teams to move faster and ship with greater confidence. Embedded with the development team,  you'll architect scalable automation solutions for a live multiplayer game where dynamic content — character customizations, ability interactions, and procedurally generated scenarios — creates a testing surface that requires adaptive, not static, strategies.

Agentic development is a core part of how this role operates, not an aspiration. You'll integrate AI-assisted workflows from day one, using coding agents to accelerate test creation, debugging, and code review while maintaining the engineering judgment to steer, verify, and override. You'll work directly with developers to influence how systems are built for testability, and communicate your decisions clearly enough that other engineers can carry the work forward.

What you’ll achieve
  • Design adaptive test automation for dynamic game content — character customization, map scenarios, and procedurally generated content (PGC) — using approaches that stay valid as content evolves without requiring manual test plan rewrites
  • Propose game engineering changes that improve testability: test hooks in generation tools, game data structures that support combinatorial testing, metadata that enables bot automation
  • Integrate AI-assisted workflows into automation delivery end-to-end, from test scaffolding and debugging to code review and pipeline integration
  • Integrate quality efforts throughout the development lifecycle, including automation frameworks, build pipelines, and performance metrics
  • Set technical standards for the team's automation code, shape cross-project QA strategy, and share reusable patterns that let other engineers maintain quality as the team scales
What You’ll Need to Be Successful
  • Proficiency in Python or C#, with demonstrated experience designing and building QA automation frameworks from the ground up.
  • Strong preference for Unity and Unity tooling, with hands-on experience testing game systems and client-side behavior; experience with other game engines also considered
  • Demonstrated fluency with coding agents as a daily engineering tool — not just prompting, but integrating AI into test creation, debugging, and code review with sound judgment about when to steer, verify, and override
  • Ability to think abstractly about test coverage: you define the problem space before reaching for solutions, and build systems that adapt to changing content rather than hard-coded approaches
  • Experience with complex, interconnected game systems — combat, progression, economy, or procedural content — and validating correctness across large combinatorial spaces
  • Experience with CI/CD platforms such as GitHub Actions, Jenkins, or TeamCity, and the ability to integrate automated content tests into build pipelines.
  • Demonstrated ability to collaborate cross-functionally, balance shifting priorities, and deliver iteratively in a fast-moving prototyping environment.
  • Nice to have: Knowledge of AWS cloud services and experience with load testing infrastructure or distributed test execution.

Why join us
There are many reasons to join us, but here are a few:

  • We strongly believe we are changing how games studios operate and at the core of what we do is making great games that create a connected community
  • We're not just about making Games Where You Belong. We're also about building communities where our people belong. That's why Fortis is a thriving environment that celebrates diversity, embraces inclusivity, and fosters growth.
  • Build and grow with a seasoned team of accomplished talent who have left an impactful mark in their disciplines, both in and out of gaming

Fortis is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

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