Senior Technical Artist (Generalist)

Posted 2 Days Ago
Be an Early Applicant
Hiring Remotely in Canada
Remote
5-7 Years Experience
Gaming
The Role
Join SkyBox Labs as a Senior Technical Artist to work on new, original AAA IP at the early stages of development. Collaborate with a multidisciplinary team to bridge the gap between art and technology by developing art pipelines, implementing Blueprints, and utilizing procedural systems for asset creation and optimization. Opportunity for mentorship, learning, and career growth in a collaborative environment.
Summary Generated by Built In

Who is SkyBox Labs?


Recognized as one of BC's Top Employers (2024), SkyBox Labs is a game development studio that works on some of the world’s most iconic games. The studio is currently co-developing Halo Infinite, working on projects in the Minecraft universe, supporting the dev team at Bungie on Destiny, supporting development of Fallout 76, and working on original IP. As one of Canada’s fastest-growing game studios, since our inception in 2011, SkyBox Labs has evolved from a group of 8 people to a team of over 270+ Engineers, Artists, Animators, Designers, Producers, and more! Join us in our Burnaby studio, or have the opportunity to work remotely within Canada for certain designated projects.


Interested? Let’s talk about who we’re hiring for:


SkyBox Labs is searching for a Senior Technical Artist to join our team. This is a unique opportunity to work on new, original AAA IP at the early stages of development, collaborating with a multidisciplinary team to bridge the gap between art and technology.


In this role, you'll focus on developing and maintaining art pipelines and workflows, implementing Blueprints, and utilizing procedural systems to enhance asset creation and optimize content. Your expertise with Unreal Engine 5 will be crucial for achieving high-quality visuals and efficient performance. You will also be given ample opportunities for mentorship, learning, and career development allowing you to continuously expand your skill set and grow both personally and professionally.


If you excel in collaborative environments and are passionate about solving technical challenges, we’d love to hear from you!

A snapshot of your role:

  • Develop and maintain art pipelines and workflows across disciplines
  • Create and implement Blueprints in Unreal Engine 5
  • Utilize procedural systems, including Unreal Procedural Content Generation, to automate asset creation and optimize content generation
  • Document workflows and best practices
  • Anticipate potential issues and proactively resolve them

Sound like you? This is what we’re looking for:

  • Portfolio and/or reel showcasing technical skills
  • 5+ years of professional Technical Artist experience in the games industry
  • Experienced in Unreal Engine 5 and Maya 
  • Proficiency in scripting (Blueprint)
  • Experience with procedural tools and workflows (e.g., Substance Designer, Houdini)
  • Strong problem-solving skills and ability to work under pressure in a fast-paced environment
  • Excellent communication and collaboration skills, with the ability to work effectively within a multidisciplinary team

And here is why we think you'll love working at SkyBox Labs:

  • Annual bonus and up to 3% RRSP matching available
  • Comprehensive health benefits, along with a supportive Parental Leave policy
  • Flexible hybrid working arrangements: leverage our beautiful studio spaces as needed, and use our $400 work-from-home allowance to make your home office comfortable
  • Take care of your mental health with our Employee Assistance Program, 3 weeks of vacation leave, and our free gym at our Burnaby Studio
  • We relentlessly support your growth and development! Level up your C++ skills at SkyBox University, explore other disciplines through our Guild Program, and expand your game dev knowledge with Lunch & Learns. You’ll join a culture of empowerment, collaboration, and personal growth.
  • Social events! Have fun with the team at trivia nights, karaoke nights, movie nights, and various group activities. Join our soccer team, game jams, or a board game sesh after work. You name it, we’ve got it!
  • Get involved with our diverse community through Employee Resource Groups (ERGs) that champion Diversity, Equity & Inclusion initiatives and promote a supportive environment
  • You’ll contribute to industry-leading titles, from legendary AAA franchises to Original IP

  • The base salary range is $107,000 - $147,000. The stated pay scale reflects the range that SkyBox Labs reasonably expects to pay for this position. Your base salary will be determined by various factors including, but not limited to, qualifications, skills, and experience.

Our commitment to you:


SkyBox Labs is proud to be an equal opportunity employer, committed to developing and maintaining a diverse workforce. You’ll join a collaborative, inclusive culture. One where we succeed together – across the desk and around Canada. Where like-minded people work naturally together to achieve great things (and games!).


Only candidates who reside in Canada or are willing to relocate will be considered for this role. Additionally, although we appreciate all interest, only those candidates selected for an interview will be contacted. 


Learn more about us at https://skyboxlabs.com/ 

Top Skills

Maya
Unreal Engine 5
The Company
Burnaby, British Columbia
266 Employees
On-site Workplace
Year Founded: 2011

What We Do

SkyBox Labs is a full-service game development studio based in Vancouver, BC, Canada. Founded in 2011, we’ve developed titles alongside some of the world’s top publishers including Xbox Game Studios, Bungie, and Electronic Arts. The studio is currently co-developing Halo Infinite, working on projects in the Minecraft universe, supporting the dev team at Bungie on Destiny 2: Lightfall, and supporting development of Fallout 76.

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