The Company
Torn Banner Studios is a Toronto, Canada-based independent game development studio founded in 2010. We first made our mark with Chivalry: Medieval Warfare, a multi-million copy selling title that redefined melee combat in gaming. Since then, we’ve continued to grow and innovate, releasing Chivalry 2 and, most recently, No More Room in Hell 2, currently in Early Access. Today, our team of around 100 developers is dedicated to creating unique, challenging, and fun gaming experiences.
The Role
Torn Banner is offering a paid 4-month internship for the summer of 2026 (approximately May to August) for students of Ontario Colleges and Universities. To be eligible, applicants must be current students at an Ontario college or University, physically located in Ontario, and legally eligible to work in Ontario. Please note: this role can be carried out in-person at our office in Toronto, in a hybrid model, or fully remote (from within Ontario).
Responsibilities
- Produce photorealistic assets and environments for our projects.
- Work closely with the environment art design team and other artists to bring concepts to life.
- Plan, estimate and prioritize time frames for the completion of tasks while tracking progress .
- Help fix bugs, including performance and budget issues.
- Implement and incorporate feedback from leads and colleagues into your work.
- Work with the team to achieve the desired level of quality and technical accuracy.
- Participate in brainstorming and concept development sessions, contributing fresh ideas and innovative approaches.
Requirements
- An excellent portfolio of work that exemplifies the creation of high-quality 3D art pieces.
- Experience creating environment, character and/or prop art for a video game project or another relevant project (school projects are acceptable for experience)
- Knowledge of game environment, prop art, and character development processes.
- Strong interpersonal communication skills.
- A high degree of self-motivation and initiative-taking.
- Experience with a game engine, Maya, 3Ds Max, or Blender, Z Brush, and/or Adobe Substance Suite.
Bonuses
- Technical knowledge working within Unreal Engine 4/5
- Experience developing video games.
- Experience modeling for Nanite and layered material texturing workflows
Compensation
- This is a paid internship, the rate for which is $18/hour. The role is full time at 35 hours a week and the duration of the position is 4 months, running approximately from May to August.
- Candidates must be current students at an Ontario college or University, physically located in Ontario, and legally eligible to work in Ontario.
Transparency on use of AI and position vacancy
- Our recruitment process does not use artificial intelligence to automatically screen, assess, or select applicants. All decisions on progressing, rejecting, and offering candidates are made by human reviewers.
- One AI–enabled tool that may be used during the interview process is that of interview recording, transcription, and summarizing. Again, this would not make decisions, but simply make reviewing the notes easier. We will always ask for the candidates approval before using such a tool.
- In compliance with Ontario regulations, the advertised posting is for a currently vacant position.
Top Skills
Torn Banner Studios Toronto, Ontario, CAN Office
Toronto, Ontario, United States



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