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Maxon

GPU Rendering Developer (Redshift)

Reposted 15 Days Ago
Be an Early Applicant
In-Office
2 Locations
Junior
In-Office
2 Locations
Junior
Develop and maintain the Redshift renderer, focusing on advanced raytracing techniques and performance optimization while collaborating with cross-functional teams.
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If you want to be a Maxonian and help bring the best 2D and 3D visual effects, motion graphics, gaming, AR/MR/VR, visualization and design software to the market, then we should have a chat.

WHO WE ARE: 
Packed with brilliant, passionate people, Maxon is deeply rooted in the creative industry and committed to empowering the artistic community. We are Maxonians. We encourage and motivate each other to be curious learners. We are obsessed with customer fulfillment and inspiration – before, during and after purchase. If you too want to be a Maxonian and help bring to market the finest software products for 2D and 3D visual effects, motion graphics, games, AR/MR/VR, visualization and general design, let’s talk.

What you will do:

  • Work on future development and maintenance of our production-ready renderer: Redshift.
  • Join a multicultural team that wants to define the future of rendering technology for our user base.
  • Contribute to the development of advanced raytracing rendering techniques for both interactive and offline use cases, focusing on quality and performance improvements.
  • Collaborate with a team of dedicated individuals to implement solutions for existing and new features.
  • Write robust, readable, and maintainable code while participating in performance optimization and code review processes.
  • Engage with product managers, UX designers, and the QA team to align requirements and deliver high-quality results.

 

What we are looking for:

  • Someone passionate about cutting-edge rendering technologies and excited to work on Redshift!

  • A Degree in Computer Science / Computational Visualistics / Engineering / Physics / Mathematics with a focus on computer graphics is plus.

  • Very good understanding of the latest advancements in raytracing and global illumination rendering techniques and at least one modern GPU compute API (CUDA, HIP, Metal).

  • Practical experience in rendering technologies, GPU programming, or algorithm optimization.

  • Strong knowledge of modern C++ as well as GPU and CPU architectures with familiarity with performance optimization techniques

  • Interest in state-of-the-art in research and ability to implement new ideas

  • Dependable team player with a proactive attitude with a willingness to learn and collaborate in a dynamic environment.

  • Knowledge of 3D applications (e.g., Cinema 4D, Maya, Houdini) or render engines (e.g. VRay, Octane, Cycles) is a plus but not required. Interest in learning these tools is expected.

  • Ability to translate complex requirements into simple, maintainable solutions.

  • Fluent in written and spoken English.


WHAT WE OFFER:
You will be part of a highly motivated international team of specialists 
working in an environment that offers a warm welcome with detailed onboarding and a dedicated mentor for a familiarization period as well as a wide range of individual development possibilities. Interested in joining our team? Fill out the form or email us your resume/CV (.pdf). Don’t meet every single requirement? At Maxon we embrace diversity, are avid explorers and curious learners, so if you’re excited about this role but your experience doesn’t entirely match every qualification in the job description, we encourage you to apply in any case. You may be just the right candidate for this or other positions.


We’re looking forward to hearing from you!

Top Skills

Algorithm Optimization
C++
Cinema 4D
Cuda
Cycles
Global Illumination
Gpu Programming
Hip
Houdini
Maya
Metal
Octane
Raytracing
Redshift
Vray

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