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Voldex

Concept Artist - Brookhaven

Posted 4 Days Ago
Be an Early Applicant
Remote
Hiring Remotely in Canada
Junior
Remote
Hiring Remotely in Canada
Junior
The Concept Artist will create high-quality concept art for Brookhaven, maintaining its visual style and collaborating with teams to ensure designs translate into game-ready assets.
The summary above was generated by AI

Voldex is a leading gaming company focused on Roblox, the most exciting ecosystem in gaming today. We are home to several of Roblox's top games, including Brookhaven, Driving Empire, and NFL Universe Football. With over 160 million monthly active players across our games, we are the #1 Roblox developer by audience size. Founded in 2015, we have since grown to 85+ full-time remote team members across the globe.

Our strategy is to acquire and sustainably grow games on Roblox. Our acquisition strategy is backed with significant capital from firms including The Raine Group, Makers Fund, Andreessen Horowitz (a16z), QIA, Dune Ventures, and MIT.

Our top games include:

  • Brookhaven, #1 Roleplay game on Roblox and the most popular game on the Roblox platform

  • Driving Empire, the #1 Driving game on Roblox where we’ve brought real cars into the game in partnership with automakers

  • NFL Universe Football, the #1 American football game and top grossing sports game on Roblox.

🎨 We’re looking for a Concept Artist to help shape the visual future of Brookhaven — one of the largest and most beloved experiences on Roblox.

In this role, you’ll drive early-stage visual exploration across characters, environments, props, and in-game experiences, creating concept art that not only reflects Brookhaven’s distinct style but also translates seamlessly into game-ready assets. You’ll partner closely with our Art Lead, 3D artists, and game designers to bring ideas to life quickly and iteratively.

Beyond supporting the game, you’ll also play a key role in evolving Brookhaven as a growing franchise, contributing to the development of ownable visual elements, refining our art direction, and helping build a cohesive, scalable visual identity across the entire world.

What You’ll Do
  • Develop high-quality concept art for environments, props, characters, and in-game mockups.

  • Help define and uphold the visual style of Brookhaven across all elements, including UI, environments, props, and characters.

  • Interpret the project’s creative vision, contribute to art direction, and bring forward new ideas and explorations.

  • Create and maintain a living Visual Style Guide, ensuring alignment and clear communication with stakeholders on design decisions.

  • Produce concepts that translate effectively into game-ready assets and support scalable, franchiseable content.

  • Build a strong understanding of the game’s universe and technical constraints to inform design decisions.

  • Partner closely with 3D artists to provide paint-overs and iterate on assets, refining and elevating final visual quality and initial direction.

Who You Are
  • A strong portfolio showcasing concept art across environments, props, characters, and location development

  • Professional experience in a creative field, or equivalent freelance/personal project work

  • Proficiency in Photoshop, Illustrator, or similar tools

  • A deep appreciation for Brookhaven’s art style, with the ability to execute consistently within its visual direction

  • Experience balancing artistic vision with technical constraints, ensuring concepts translate effectively into gameplay-ready assets

  • Skilled in creating iterative concept packages (e.g., mood boards, callout sheets, paint-overs) that support downstream asset creation

  • Strong creative instincts, with the ability to elevate assets while respecting established direction

  • A versatile concepting skill set, with the ability to produce a wide range of asset types quickly (e.g., characters, iconography, POIs, props)

Nice to Have

  • Experience working across both game and franchise/IP-driven concept art

  • Cross-disciplinary understanding of design, UX, or gameplay systems to align visuals with function

  • Familiarity with Roblox as a platform — either as a creator or an active player with a strong understanding of its ecosystem

  • Experience with 3D concepting tools (e.g., Blender, Maya, etc.)

  • Working knowledge of Roblox Studio

Location
  • Remote / Timezone: EST or PST working hours required

  • Travel: 2-3x / year (RDC + team meet-ups)

  • Hiring Regions: Canada, LATAM, UK

Voldex is an equal opportunity employer. We do not discriminate based on race, color, ethnicity, ancestry, national origin, religion, sex, gender, gender identity, gender expression, sexual orientation, age, disability, veteran status, genetic information, marital status or any legally protected status

Permanent Voldex employees enjoy the following benefits:

💰 Competitive compensation - above-market salary + profit sharing + stock options

⛳️ Retirement benefits  - company contribution to your retirement plan (401k, RRSP, Pension), in Canada, UK and USA!

🩺 Medical, dental, and vision benefits - depending on the country, there may be additional benefits (Life, ADD, etc…) such as Canada, UK and USA.

🏖 Flexible PTO - vacations + Federal / Bank Holidays

🌎 Remote First - we have always been remote and will remain that way including work from home/anywhere 

🎮 In-person get-togethers, virtual company-wide game events, Robux allowances, and so much more!

🎓Professional Development - Reimburse the costs of courses, materials, and anything to help further their training and growth

🎉 Work with awesome people and impact millions of daily players

Want to learn more about Voldex? Read about us here:

  • Voldex Acquires Brookhaven, most visited game on Roblox 

  • Driving Empire & Nascar: Brand Partnership 

  • Voldex & NFL: Brand Partnership 

  • Our partners at Andreessen Horowitz share why they've invested in Voldex

Top Skills

Blender
Illustrator
Maya
Photoshop
Roblox Studio

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