Tripledot Studios
Jobs at Tripledot Studios
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Recently posted jobs
Gaming • Mobile • Software
Produce mid-complexity 2D assets for mobile game features, events, and live-ops using AI and traditional illustration. Refine AI outputs to production quality, follow style guides, optimize assets for mobile, collaborate with Art, Product, and Design, iterate from feedback and data, and contribute to art guidelines and workflows.
Gaming • Mobile • Software
Lead and contribute to technical art for live mobile bingo titles: implement UGUI, integrate assets, author mobile-friendly shaders, build editor tooling and pipelines, own performance budgets, manage source control, and lead/mentor the Technical Art team to maintain visual quality and runtime performance.
Gaming • Mobile • Software
Lead the creative direction for game design, mentor teams, analyze player data, and design engaging features and progression systems.
Gaming • Mobile • Software
Lead technical art for a new casual mobile title: prototype visuals, build art pipelines, author shaders and VFX, establish Unity UI Toolkit standards, create tools (C#/Python), profile and optimize art for mobile performance, and set technical asset standards and validation.
Gaming • Mobile • Software
Lead creative strategy and a team of motion designers to produce high-performing UA creative for mobile free-to-play games. Set data-driven creative direction, embed AI-assisted tools into production, run high-velocity testing pipelines, partner with UA and data science to link creative to ROAS/LTV, and manage vendors, briefs, and asset operations to scale volume and quality.
