Scopely

Québec
2,669 Total Employees
Year Founded: 2011

Jobs at Scopely

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Recently posted jobs

4 Days AgoSaved
Remote
CA
Gaming • Mobile
Manage performance marketing budgets, execute mobile campaigns across various platforms, optimize performance, and collaborate with cross-functional teams to drive user acquisition and growth.
5 Days AgoSaved
Remote
2 Locations
Gaming • Mobile
Lead UX design for WWE Champions live-service mobile game, driving feature UX, onboarding, monetization, LiveOps, and player-facing communications. Create flows, wireframes, prototypes, high-fidelity mockups, and UX documentation; collaborate with Product, Engineering, Art, Data Science, Growth, and external partners to optimize player journeys and conversion using qualitative and quantitative insights.
6 Days AgoSaved
Remote
2 Locations
Gaming • Mobile
Manage live operations for WWE Champions, ensuring successful event execution, monitoring player engagement and revenue, troubleshooting issues, and collaborating across teams.
6 Days AgoSaved
Remote
2 Locations
Gaming • Mobile
Lead product roadmap and strategy for a new F2P mobile+PC title in pre-production. Drive F2P systems, monetization, live ops, and cross-functional pods; set priorities, evaluate opportunities, integrate emerging tech (including generative AI), and shape product culture from concept through live operations.
11 Days AgoSaved
Remote
2 Locations
Gaming • Mobile
Own the vision for encounter design in multiplayer gameplay, collaborating with cross-disciplinary teams to create engaging player experiences and procedural systems.
12 Days AgoSaved
Remote
2 Locations
Gaming • Mobile
The Lead Technical Artist will drive technical art direction, tools development, and cross-disciplinary collaboration for a large-scale mobile game, optimizing content and supporting teams across various functions.
12 Days AgoSaved
In-Office or Remote
3 Locations
Gaming • Mobile
Lead live-ops product for an unannounced cross-platform strategy/MMO title. Own outcomes for pods, write specs, drive A/B experimentation, use metrics to balance player value and business goals, mentor junior PMs, and collaborate with UX, research, and engineering on feature development and live operations.
12 Days AgoSaved
Remote
2 Locations
Gaming • Mobile
Lead production execution and operational excellence for WWE Champions live-service. Own feature and LiveOps roadmaps, translate strategy into plans, manage risks and dependencies, coordinate cross-functional releases, improve processes, and provide stakeholder communication and delivery forecasts.
15 Days AgoSaved
Remote
2 Locations
Gaming • Mobile
Lead an embedded feature pod to deliver polished mobile game features: manage end-to-end development pipeline, coordinate production activities, support live incidents/on-call, enforce Agile/Scrum practices, liaise cross-departmentally, set communication protocols, and drive process improvements to improve quality and delivery.
16 Days AgoSaved
Remote
2 Locations
Gaming • Mobile
The Senior Product Manager will lead major features in WWE Champions, optimizing game areas based on data, collaborating with teams, and mentoring junior PMs while delivering impactful results.
22 Days AgoSaved
In-Office or Remote
2 Locations
Gaming • Mobile
The Principal Technical Product Manager will lead cross-functional teams in product strategy, feature development, and lifecycle management for a new unannounced AAA mobile game, using data analysis to guide decisions.