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Manage external partners and internal catalog engineers delivering mobile games to publisher platforms such as Netflix and Apple Arcade. Lead sprints, translate features into technical tasks, create project briefs and SOWs, monitor risks and roadmaps, coordinate QA handoffs, prioritize bug fixes, and communicate technical milestones to non-technical stakeholders. This is a 12-month contract role requiring mobile game production experience, agile project management skills, and familiarity with publishers and established intellectual property.
